第八十一章(1 / 1)

运河岛 运河岛 5808 字 2024-09-21

窗外的草坪上有两只鹅,一只是褐色的,有着黑色的脖颈和腿以及白色的腹部,另一只也是褐色的,有着黑色的脖颈和腿以及白色的腹部。

他们悠闲地散着步,时不时地吃一些青草,偶尔还会叫两声。

行人从他们身旁不远处走过,但它们连头都不抬。

I think there should und the end portal. Since there are only a limited nuim them all and then und them so that other people can't go visit the end without teleporting to a home or someone else.

Hello everyone!

Nov. 1st, 2020 is the one-year anniversary of Survival season 7.0, so I decided to host a giveaway to celebrate that. The prize is a /disguise perk. It's simple to join this giveaway. Reply to the thread with the information u'll ur IGN and your discord name (including the tag)

Your acplishments, favorite parts, or good ns for season 8

Make sure to answer all the questions aur entry is valid. The giveaway will end on Nov. 1st at 11:59 pm MST. The winner will mly.

Good luck everyone :D

It’s hard to believe Survival 7.0 is already almost eight months old. Time flies! It’s time for another reset and a new season to e, so I’m making a Mega Thread.

With the 1.12 update introduced in season 7.0 and the new changes and ideas suggested n 8.0 will definitely rward to!

More Focus on the Resources Worlds

Better Econoy

More Things to Do

This mega thread is a detailed list of changes and new features suggested by the Survival munity (including myself) that I uld r Survival season 8.0.

If you have more ideas or would like to add to or change some of the suggestions listed here, please leave a ment. Feedm the munity is always helpful!

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Below is a list of the ideas and suggestions. Please note that they are suggestions and it is up to the Owners and the Admin Team to determine what changes will be implemented in the new season.

More Focus on the Resources Worlds

Resources worlds are one of the key features that makes Survival unique. Under the current economy, the resources worlds didn’t get the attention they deserve since fishing is the fastest and safest way to make money, which can n the plot. Now it’s time to introduce changes and n urces worlds. Encouraging the explorations in and interactions with the resources world will y more interesting and set it art from the experience on other servers.

Making p.

This gives motivations to find spawners and to make mources world. This encourages exploration and petition since the same spawner can und ple, and mound if they aren’t hidden.

Price Suggestion:

ze rod: 60, String: 10, Spider eye: 20, Bone: 10, Arrow: 10, Rotten flesh: 10.(Spawner mobs)

Raw steak: 50, Leather: 50, Raw porkchop: 50, Raw mutton:50, Wool:15, Raw rabbit: 50, Rabbit hide: 50, Rat: 200, Raw chicken: 10, feather: 5, egg: 1.5 (chickens can the prices should wer.)

Increase the selling price of ores.

The price for all ores except for diamond and emerald should ubled (Nether Quartz 56, Coal 20, Iron 80, Redstone 100, Gold 120, Lis 120, Diamond 400, Emerald 1000). The current prices (Nether Quartz 28, Coal 10, Iron 40, Redstone 50, Gold 60, Lis 60, Diamond 400, Emerald 1000) are low for most ores which makes mining less profitather fishing or farming even though it requires more skill. The new price better reflects the difficulty of getting ores, which requires finding caves, mining skills, and, in many cases, silk touch tools.

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Reduce fishing profit

The prices of all types of fishes should a third (Cod: 100, Salmon 270, Pufferfish 500, Tropical Fish 3330) of the current price (Cod 300, Salmon 800, Pufferfish 1500, Tropical Fish 10k). The current price for fish is the same as season 6, n 6 had purchasable spawners. After the removal of spawners, the speed of money making fast pared to all the other ways and it is ssit fish and still not fall doesn’t require any set up or purchase of tools, since it’s possid possim fishing. Because of that, the price of fish should be reduced.

Reduce farming profit (Or keep the profit as it is)

The prices for crops should be reduced as well, since farming is a very safe way to make money.

Price suggestion: Carrot: 1, Potato: 1, Wheat: 3, Nether Wart: 0.7, Pumpkin: 9, Melon: 1.6, Sugarcane: 1.5, Cocoa bean: 0.7.

(Current Price: Carrot: 1.13, Potato: 1.13, Wheat: 3.5, Nether Wart: 0.8, Pumpkin: 11, Melon: 2, Sugarcane: 2.1, Cocoa bean: 0.75.)

Beetroots should p at 1 each. Chorus fruits should p at 5 each.

Harvest Hoes should ots. Farrge farm should make at least slightly more money than fishing, since Harvest Hoes can only rge farms takes time, effort, and space.

Resources World Seed Change

The m seed for all resources worlds should change once every month. Currently, the seed of the overworld changes once every two weeks, and many memf the munity think it’s too often. One month will allow more exploration of the overworld and f what the world has to offer. On the other hand, changing the seed of the end will motivate people to keep exploring the end trying to find more end cities instead of visiting the same ones they found early in the season. This will also reduce the amount of elytras in the munity, which makes them more precious and also makes Mending enchantment more useful.

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More Motivations for Dragon Fights

Dragon fights are unique to Survival and they are like “mini-events” since they hpen near the spawn of the end world. It takes a long time to grind for the end crystals, so dragon fights should fitan fights profita make them hpen more often, which mething interesting to do from time to tiyer if they have ced down at least one of the 4 end crystals.

All yers will receive 1000 as long as they have dealt dayers will receive money unt/percentage of damage they have dealt to the dragon.)

Dragon /shop at 400 per ttle.(The price is not high, since one dragon needs four crystals which need 4 ghast tears. Ghasts tears are very hard to get without /fly. The average price for a ghast tear is around 100k.)

*Add an option to trade a dragon egg for a creeper spawner (Note: gun powder can’t , the plot mob limit still plies so it won’t spawn anything if there are too many mot.) This can encourage dragon fights and rks to the yers who have fought the highest numns/dealt the highest amount of damage to dragons/spawned the highest numns.

Add aryers in dragon stats.

Better Economy

One of the issues season 7 and season 6 had was that there weren’t enough ways to spend money. Adding more ways to spend money will improve the economy in season 8.

Purchasat Limits and Customizations

Purchasame change 10k each time (It’s rarely used so it should charge more.)

Purchasat name change (10k first tiyers can work for the plot name they want, instead of trying to win a petition of iming names as early as possible.

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Purchasan limit: 10k for 1 r 2 r 3 r 4 ns, etc.

Purchasat heads limit: 20k for every 5 heads.

Purchasaskulls limit: 20k for each holoskull.

Purchas limit: 1000 for every 5 ns.

Purchasar first 5 mor the next 5, 40k for the next 5, etc. Up to 25 mot.

Purchasas (NOTE: Mon plots)

Add purchasa /shop. They provide nice ways to get pets on plots. Price should be 100k each tively rare and special. Pets should take time and effort to get. There should also be a liyer can tal, maybe 10.

Purchasats

Add a new page of /shop showing yer owned shops. These slots can urly cost of 50 per hour.

Items Purchas

Adding purchasa help and encourage overworld exploration and PvP. The price of itetively high so people will try to ough trading instead of considering p as the first or the n.

Add Enchanted Golden Apples to /shop at 20k each.

Add fireworks to /shop at 20k per stack

Add ender pearls to /shop at 200 each.

1.8 PvP

There have ns of changing the PvP from 1.12 to 1.8 from the munity. Even those who PvPs a lot during this season don’t seem to enjoy 1.12 PvP. Some ideas are:

Changing the PvP on the entire server to 1.8 PvP g seems to ncern)

OR

Making the PvP Arena simr to the current /duel arena, which is on 1.8, and leave the other parts of the server unchanged (ry and armors carried instead of the default kits)

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Adjusted Quests

Different from money which requires grinding farms and selling itey: persistence. Quest tops should n and do quests on a daily basis.

Add aryers in quest points.

Adjusting quest rewards and difficulties

Daily quests should with less reward (1.5k each instead of 2k each. 1 quest point each). Some good options are:

Collecting a small amount (10-50) of items (easy to ory

Eating a scing down a type of f times (2-7)

Harvest a small amount of crops (50-100)

Weekly quests should re difficult than daily quests t very hard to do (15k each, 5 quest points each)

Crafting a certain amount (45-150) of items

Catching a certain amount (45-150) of fish

Killing a certain amount (45-150) of moying a certain numcks

Taming mor a certain nugers for a certain numf times (30-100)

Monthly quests should and titively high reward (60k each, 15 quest points). Some good options are:

Fishing up lots (70-200) of trash

Enchanting lots (70-200) of items

Eating lots (70-200) of valuad (like golden ple, cooked fish)

Getting many (20-50) kills in PvP

Breeding mobs many (70-200) times

*Destroying spawners (20-50) times

New Achievement System

Adding new Achievements server-wide and season wide which can serve as nice collectir exaiming a Plot”

“Visiting the Overworld”

“O an Elytra”

“Breeding a Mo the Ender Dragon”

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New elytra event

Simr to Boss Event, it hpens in a separate arena with default kits for everyone. In the event, Everyone will iven an elytra and 2 stacks of rockets. There are floating inds containing treasure chests with points in them. The first to collect all points will f the event and will get event rewards.

Changes to Kits and Rank Abilities

1.12 update introduced many new features so it's time to adjust some of the rank abilities.

An Ack rank or higher: Mending doesn’t cost XP

A new ar emerald rank or higher (to pensate the loss of /fly in the resources world)

The ave quickly in water in the overworld

Or

A /heal mand to remove all negative potion effects (Poison, Mining fatigue, etc.) which only works in resources world.

Or

The temporary potion effect mand: Getting Speed II, Strenh II, fire resistance, water r night vision for 30 seconds. This mand can only urs and only works in the resources world.

Kit Food

5 mushroom stew every 10 minutes (Not stackanly use it for food instead of trying to save it up).

Better Starting Kit

Add 2 stacks of ender pearls and a saddle to the starting kit so that people have more ways to travel farther in the resources worlds at the f the gable.

Other Changes

Updated Tutorial

An updated warp tutorial with detailed infory. It should also clearly point out the resource worlds reset daily and are not good ces to build a base in.

Disa fishing farms

*Adding restrictions on how long people can keep fishing without moving around (at least pressing one of the arrow keys)

5% of the win will r all coin flips.

Adding est /cf winners and losers

Adding Crop Top, Mop stats and mands

Increase the price of heads to 50k each instead of 25k.

That’s it for now, but we can always add more! If you have more ideas or would like to add to or change some of the suggestions listed here, please leave a ment. Feedm the munity is always helpful!

(Format credits to KierenBoal)

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